Showing posts with label camera work. Show all posts
Showing posts with label camera work. Show all posts
Tuesday, March 28, 2017
Links, enlaces et liens - GDC 2017 Edition
www.animstate.com/free-gdc-2017-animation-talks/
A list of all animation talks from GDC2017.
http://www.animstate.com/animation-exchange-2017-recording-feedback/
The link above contains links to each section of the excellent #ANIMX talk that was held during the latest GDC. Below is the full stream (8+ hours!) in case you want to watch the whole thing (as I did).
Watch live video from TwitchOffice on www.twitch.tv
Labels:
animation,
camera work,
demo reel,
GDC,
Links,
maya,
motionbuilder,
technology,
tips n scripts,
tools,
tutorial,
video,
videogame industry,
workflow
Friday, August 26, 2016
Animation tips from Twitter and the GDC Tricks of the Trade talk
Rigging Dojo Animation Tips from Twitter and GDC Tricks of the Trade from Rigging Dojo on Vimeo.
Below is the link for the Trick of the Trade talk that happened on the last GDC (2016):
http://www.gdcvault.com/play/1023479/Animation-Bootcamp-Tricks-of-the
Enjoy! Tons of info in this post :)
Below is the link for the Trick of the Trade talk that happened on the last GDC (2016):
http://www.gdcvault.com/play/1023479/Animation-Bootcamp-Tricks-of-the
Enjoy! Tons of info in this post :)
Labels:
animation,
camera work,
GDC,
Links,
maya,
mocap,
motionbuilder,
tips n scripts,
tutorial,
video,
workflow
Wednesday, March 9, 2016
Skull Chaser - Behind the Scenes
What I find impressive of this "Behind the Scenes" is that it was all done in Blender!
GP -"Skull Chaser" Fan art, character by Jake Parker, based on a Anthony Holden anim) by Daniel M. Lara (Pepeland) from psl on Vimeo.
GP -"Skull Chaser" Fan art, character by Jake Parker, based on a Anthony Holden anim) by Daniel M. Lara (Pepeland) from psl on Vimeo.
Labels:
2D,
animation,
breakdown,
camera work,
technology,
tools,
video
Monday, March 7, 2016
Sunday, March 6, 2016
Sunday, February 21, 2016
Links, enlaces et liens
https://www.toolchefs.com/?page_id=225
Some really good tools for Maya.
http://www.premiumbeat.com/blog/creating-the-illusion-of-speed/
Cool read with some tips about motion blur and how to create the illusion of speed.
http://www.gdcvault.com/play/1021791/Animation-Bootcamp-The-Animation-Process
The animation process behind Ori and the Blind Forest video game.
http://www.cgmeetup.net/home/making-of-uncharted-4-a-thiefs-end/
A brief behind the scenes look at Uncharted 4 video game.
http://ow.ly/Wbjrd
DreamWorks pipeline explained by Skipper
http://www.twitch.tv/finespline/profile
Ben Sanders Twitch channel. He has A TON of hours of content about animation. Worth to check it out.
https://www.patreon.com/morganloomis?ty=p
Morgan Loomis has created a Patreon page to support him create tools!
Labels:
animation,
breakdown,
camera work,
download,
GDC,
Links,
maya,
mocap,
technology,
tips n scripts,
tools,
videogame industry
Tuesday, November 24, 2015
Friday, October 31, 2014
Every frame of Painting
I have recently discovered a great Youtube channel called "Every frame of Painting", hosted by Tony Zhou.
I has some AMAZING information about films are constructed and what the directors are trying to achieve in their films by using camera movements and staging.
I strongly recommend everyone to subscribe to this channel and watch those videos. Below are just a couple of them, to give you a taste of what you can find:
I has some AMAZING information about films are constructed and what the directors are trying to achieve in their films by using camera movements and staging.
I strongly recommend everyone to subscribe to this channel and watch those videos. Below are just a couple of them, to give you a taste of what you can find:
Labels:
camera work,
graphic inspirations,
tips n scripts,
twitter,
video
Friday, September 5, 2014
Robocoaster animation demo- Inventor workflow to 3ds Max Design 2012
This tutorial has a little bit of everything, I believe. Technical and artistical. Worth watching.
Labels:
3dsmax,
animation,
camera work,
technology,
tools,
tutorial,
video
Friday, May 30, 2014
How to do visual comedy by Edgar Wright
Previously, I posted a video on how to do close-ups based on Edgar Wright films. This one is a great tutorial on visual comedy, also taking as example Mr. Wright's movies.
Edgar Wright - How to Do Visual Comedy from Tony Zhou on Vimeo.
Edgar Wright - How to Do Visual Comedy from Tony Zhou on Vimeo.
Thursday, February 20, 2014
11 Second Club - December 2013 review
This video review is full of awesome tips on camera work, so be sure to have a look at it.
http://content.animationmentor.com/movies/products/11secondclub/2013/december-2013.mp4
Here's the link to the 11 second club video review site. I couldn't find a link to the video from the site itself, so in case my first link stops working, you can always go and look it up yourself.
Cheers!
Ricardo.
http://content.animationmentor.com/movies/products/11secondclub/2013/december-2013.mp4
Here's the link to the 11 second club video review site. I couldn't find a link to the video from the site itself, so in case my first link stops working, you can always go and look it up yourself.
Cheers!
Ricardo.
Labels:
11secondclub,
animation,
camera work,
review,
video
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