Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Tuesday, March 28, 2017

Links, enlaces et liens - GDC 2017 Edition


www.animstate.com/free-gdc-2017-animation-talks/
A list of all animation talks from GDC2017.

http://www.animstate.com/animation-exchange-2017-recording-feedback/
The link above contains links to each section of the excellent #ANIMX talk that was held during the latest GDC. Below is the full stream (8+ hours!) in case you want to watch the whole thing (as I did).


Watch live video from TwitchOffice on www.twitch.tv






Wednesday, July 20, 2016

Tuesday, July 5, 2016

Monday, April 4, 2016

Links, enlaces et liens

http://www.creativebloq.com/3d/download-free-versatile-3d-characters-11618979
Free rigs!!

http://www.catsuka.com/news/2016-02-07/dofus-livre-1-julith-en-salles-depuis-cette-semaine
I love the style of this film! The link is in french though, but you can still watch the videos.

http://www.animatedspirit.com/weight/
A nice post about adding weight to 2D animation.


http://venturebeat.com/2016/03/16/epic-games-shows-amazing-real-time-motion-capture-demo-for-ninja-theorys-hellblade/
I find this tech more helpful to both the director and the mocap actor because they can see the character realtime. For animators, they still have to clean up the data, so no change there.

http://www.cartoonbrew.com/tech/toonz-software-used-studio-ghibli-futurama-made-free-open-source-138111.html
It's out! Download it here!

http://www.dualshockers.com/2016/03/15/ubisoft-introduces-motion-matching-the-first-step-to-next-gen-animation/
I've seen a similar demo last year when I was working at Ubisoft.

Friday, March 18, 2016

Unity GDC demo - Adam - Part I

The lighting looks excellent in this demo! Looking forward for part two. :)


Sunday, February 21, 2016

Links, enlaces et liens



https://www.toolchefs.com/?page_id=225
Some really good tools for Maya.

http://www.premiumbeat.com/blog/creating-the-illusion-of-speed/
Cool read with some tips about motion blur and how to create the illusion of speed.


http://www.gdcvault.com/play/1021791/Animation-Bootcamp-The-Animation-Process
The animation process behind Ori and the Blind Forest video game.

http://www.cgmeetup.net/home/making-of-uncharted-4-a-thiefs-end/
A brief behind the scenes look at Uncharted 4 video game.

http://ow.ly/Wbjrd
DreamWorks pipeline explained by Skipper

http://www.twitch.tv/finespline/profile
Ben Sanders Twitch channel. He has A TON of hours of content about animation. Worth to check it out.

https://www.patreon.com/morganloomis?ty=p
Morgan Loomis has created a Patreon page to support him create tools!  
 

Thursday, January 28, 2016

Epic explains animation tech behind Paragon game

These two videos are long but totally worth it. There is a lot of stuff that could be very useful (and applicable) to other systems.



Wednesday, October 14, 2015

Links, enlaces et liens

A heavy loaded post since it's been a while I didn't post anything...

https://www.reeview.it/player

Great tool for reviewing videos directly from Youtube or Vimeo. When I tried it, it only worked with Chrome (it didn't work on Waterfox, the 64-bit version of Firefox).


http://livestream.com/gnomon/world-class-animator
Marco Marenghi's speech about how to become a professional animator.

http://rustyanimator.com/memorable/
Some tips for creating memorable animations.

http://www.cgmeetup.net/home/animating-with-constraints/
I've been using these setups for a while now and they work.

http://yokai.com/
Some reference for artists.

http://www.fxguide.com/featured/going-off-model-hotel-transylvania-2/
How animators modified the rigs for extreme poses.

http://www.kruelgames.com/tools/kuadro/
Cool tool for artists!

http://www.stickybones.com/
Looks like a really interesting puppet for stopmotion

Friday, September 11, 2015

Step into the Page with Glen Keane

I love Glen's style, but I think the tech that is being showcased here is even better.


Glen Keane – Step into the Page from Future Of StoryTelling on Vimeo.

Wednesday, July 1, 2015

Paul E. Neale Track Editor tool for 3dsmax FREE

Go to this link, watch the tutorials, be amazed (and wonder how come Autodesk hasn't implemented something like this before), download it and install it.

http://www.penproductions.ca/scripts/trackEditor/

Crazy tool!

Enjoy!


Wednesday, February 18, 2015

Friday, January 30, 2015

Links, enlaces et liens



http://www.gdcvault.com/play/1020639/Technical-Artist-Bootcamp-Hacking-MotionBuilder
Great tips and trick for Motionbuilder by Brad Clark. You will need a GDC Vault user to watch it though.

http://sploid.gizmodo.com/filmmaker-transforms-nintendo-power-glove-into-awesome-1679408095
Cool gadget!! Not sure how it will be useful for a 3D program like Maya, but cool nevertheless.

http://www.cgmeetup.net/forums/files/file/67-pink-panther/
Pink Panther rig!!

http://www.3dfiggins.com/writeups/fastAction/
Great breakdown on an action shot by Kiel Figgins.