Showing posts with label Links. Show all posts
Showing posts with label Links. Show all posts
Tuesday, March 28, 2017
Links, enlaces et liens - GDC 2017 Edition
www.animstate.com/free-gdc-2017-animation-talks/
A list of all animation talks from GDC2017.
http://www.animstate.com/animation-exchange-2017-recording-feedback/
The link above contains links to each section of the excellent #ANIMX talk that was held during the latest GDC. Below is the full stream (8+ hours!) in case you want to watch the whole thing (as I did).
Watch live video from TwitchOffice on www.twitch.tv
Labels:
animation,
camera work,
demo reel,
GDC,
Links,
maya,
motionbuilder,
technology,
tips n scripts,
tools,
tutorial,
video,
videogame industry,
workflow
Friday, February 10, 2017
Links, enlaces et liens
http://boutique23.com/
Some cool rigs on sale!
https://vimeo.com/groups/gameanimFollow this group for some cool demo reels!
http://www.cgmeetup.net/home/deadpool-visual-effects-breakdown-by-atomic-fiction/
Nice breakdown from the Deadpool film
http://ryanwoodwardart.com/animation/
I think I've shared this before but it doesn't matter, still worth the reshare! :)
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-75E03BAB-0D94-43E0-B281-3AE3299BD2B9-htm.html
Some alternative options for those that are using 3ds max
https://www.iamag.co/features/disney-real-time-skeletal-skinning-with-optimized-centers-of-rotation/
Cool tech for skinning. From Disney, nonetheless :P
http://thinkinganimation.com/new-free-rig-mr-buttons/
Free rig!! Check a test run done by Kyle Kenworthy below...
Mr. Button's Bow Tie from Kyle Kenworthy on Vimeo.
Some cool rigs on sale!
This is the gif we should be showing new maya animators pic.twitter.com/AnQUunl2j0— Janel Drewis (@the_jan_man) March 15, 2016
https://vimeo.com/groups/gameanimFollow this group for some cool demo reels!
http://www.cgmeetup.net/home/deadpool-visual-effects-breakdown-by-atomic-fiction/
Nice breakdown from the Deadpool film
http://ryanwoodwardart.com/animation/
I think I've shared this before but it doesn't matter, still worth the reshare! :)
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-75E03BAB-0D94-43E0-B281-3AE3299BD2B9-htm.html
Some alternative options for those that are using 3ds max
https://www.iamag.co/features/disney-real-time-skeletal-skinning-with-optimized-centers-of-rotation/
Cool tech for skinning. From Disney, nonetheless :P
http://thinkinganimation.com/new-free-rig-mr-buttons/
Free rig!! Check a test run done by Kyle Kenworthy below...
Mr. Button's Bow Tie from Kyle Kenworthy on Vimeo.
Labels:
3dsmax,
animation,
cartoony style,
demo reel,
download,
inspirational art,
Links,
rigs,
tips n scripts,
video
Friday, August 26, 2016
Animation tips from Twitter and the GDC Tricks of the Trade talk
Rigging Dojo Animation Tips from Twitter and GDC Tricks of the Trade from Rigging Dojo on Vimeo.
Below is the link for the Trick of the Trade talk that happened on the last GDC (2016):
http://www.gdcvault.com/play/1023479/Animation-Bootcamp-Tricks-of-the
Enjoy! Tons of info in this post :)
Below is the link for the Trick of the Trade talk that happened on the last GDC (2016):
http://www.gdcvault.com/play/1023479/Animation-Bootcamp-Tricks-of-the
Enjoy! Tons of info in this post :)
Labels:
animation,
camera work,
GDC,
Links,
maya,
mocap,
motionbuilder,
tips n scripts,
tutorial,
video,
workflow
Monday, April 4, 2016
Links, enlaces et liens
http://www.creativebloq.com/3d/download-free-versatile-3d-characters-11618979
Free rigs!!
http://www.catsuka.com/news/2016-02-07/dofus-livre-1-julith-en-salles-depuis-cette-semaine
I love the style of this film! The link is in french though, but you can still watch the videos.
http://www.animatedspirit.com/weight/
A nice post about adding weight to 2D animation.
http://venturebeat.com/2016/03/16/epic-games-shows-amazing-real-time-motion-capture-demo-for-ninja-theorys-hellblade/
I find this tech more helpful to both the director and the mocap actor because they can see the character realtime. For animators, they still have to clean up the data, so no change there.
http://www.cartoonbrew.com/tech/toonz-software-used-studio-ghibli-futurama-made-free-open-source-138111.html
It's out! Download it here!
http://www.dualshockers.com/2016/03/15/ubisoft-introduces-motion-matching-the-first-step-to-next-gen-animation/
I've seen a similar demo last year when I was working at Ubisoft.
Free rigs!!
http://www.catsuka.com/news/2016-02-07/dofus-livre-1-julith-en-salles-depuis-cette-semaine
I love the style of this film! The link is in french though, but you can still watch the videos.
http://www.animatedspirit.com/weight/
A nice post about adding weight to 2D animation.
http://venturebeat.com/2016/03/16/epic-games-shows-amazing-real-time-motion-capture-demo-for-ninja-theorys-hellblade/
I find this tech more helpful to both the director and the mocap actor because they can see the character realtime. For animators, they still have to clean up the data, so no change there.
http://www.cartoonbrew.com/tech/toonz-software-used-studio-ghibli-futurama-made-free-open-source-138111.html
It's out! Download it here!
http://www.dualshockers.com/2016/03/15/ubisoft-introduces-motion-matching-the-first-step-to-next-gen-animation/
I've seen a similar demo last year when I was working at Ubisoft.
Labels:
2D,
animation,
breakdown,
Links,
mocap,
motionbuilder,
technology,
tools,
video,
videogame industry
Sunday, February 21, 2016
Links, enlaces et liens
https://www.toolchefs.com/?page_id=225
Some really good tools for Maya.
http://www.premiumbeat.com/blog/creating-the-illusion-of-speed/
Cool read with some tips about motion blur and how to create the illusion of speed.
http://www.gdcvault.com/play/1021791/Animation-Bootcamp-The-Animation-Process
The animation process behind Ori and the Blind Forest video game.
http://www.cgmeetup.net/home/making-of-uncharted-4-a-thiefs-end/
A brief behind the scenes look at Uncharted 4 video game.
http://ow.ly/Wbjrd
DreamWorks pipeline explained by Skipper
http://www.twitch.tv/finespline/profile
Ben Sanders Twitch channel. He has A TON of hours of content about animation. Worth to check it out.
https://www.patreon.com/morganloomis?ty=p
Morgan Loomis has created a Patreon page to support him create tools!
Labels:
animation,
breakdown,
camera work,
download,
GDC,
Links,
maya,
mocap,
technology,
tips n scripts,
tools,
videogame industry
Wednesday, October 14, 2015
Links, enlaces et liens
A heavy loaded post since it's been a while I didn't post anything...
https://www.reeview.it/player
Great tool for reviewing videos directly from Youtube or Vimeo. When I tried it, it only worked with Chrome (it didn't work on Waterfox, the 64-bit version of Firefox).
http://livestream.com/gnomon/world-class-animator
Marco Marenghi's speech about how to become a professional animator.
http://rustyanimator.com/memorable/
Some tips for creating memorable animations.
http://www.cgmeetup.net/home/animating-with-constraints/
I've been using these setups for a while now and they work.
http://yokai.com/
Some reference for artists.
http://www.fxguide.com/featured/going-off-model-hotel-transylvania-2/
How animators modified the rigs for extreme poses.
http://www.kruelgames.com/tools/kuadro/
Cool tool for artists!
http://www.stickybones.com/
Looks like a really interesting puppet for stopmotion
https://www.reeview.it/player
Great tool for reviewing videos directly from Youtube or Vimeo. When I tried it, it only worked with Chrome (it didn't work on Waterfox, the 64-bit version of Firefox).
http://livestream.com/gnomon/world-class-animator
Marco Marenghi's speech about how to become a professional animator.
http://rustyanimator.com/memorable/
Some tips for creating memorable animations.
http://www.cgmeetup.net/home/animating-with-constraints/
I've been using these setups for a while now and they work.
http://yokai.com/
Some reference for artists.
http://www.fxguide.com/featured/going-off-model-hotel-transylvania-2/
How animators modified the rigs for extreme poses.
http://www.kruelgames.com/tools/kuadro/
Cool tool for artists!
http://www.stickybones.com/
Looks like a really interesting puppet for stopmotion
Labels:
Links,
making of,
masterclass,
reference,
rigs,
stopmotion,
technology,
tools,
video
Sunday, August 30, 2015
Links, enlaces et liens
http://techartsurvival.blogspot.ca/2015/01/just-put-one-foot-in-front-of-other.html
Great tutorial on some technicalities about walk cycles.
http://blog.animationmentor.com/animation-as-visual-music/
Carlos Baena and another excellent post about using music for animation.
http://forums.autodesk.com/t5/maya-general/camera-clipping-problem/td-p/4887914
Great tip for orthographic cameras in Maya.
http://www.theatlantic.com/technology/archive/2013/12/why-birds-can-sleep-on-branches-and-not-fall-off/281969/
A good ready about the intricacies of the birds feet (espacially good for riggers).
Great tutorial on some technicalities about walk cycles.
http://blog.animationmentor.com/animation-as-visual-music/
Carlos Baena and another excellent post about using music for animation.
If your Persp camera starts orbiting around the wrong point in space, View>Pre Def Bookmarks>Persp #animTip #mayaTip pic.twitter.com/KTknW7UIKK
— Kiel Figgins (@KielFiggins) August 19, 2015
http://forums.autodesk.com/t5/maya-general/camera-clipping-problem/td-p/4887914
Great tip for orthographic cameras in Maya.
http://www.theatlantic.com/technology/archive/2013/12/why-birds-can-sleep-on-branches-and-not-fall-off/281969/
A good ready about the intricacies of the birds feet (espacially good for riggers).
Labels:
animation,
Links,
maya,
tips n scripts,
workflow
Tuesday, June 16, 2015
Links, enlaces et liens
http://www.gdcvault.com/play/1021794/Animation-Bootcamp-UFC-Animation
Great speech on the tech behind the UFC game
http://www.gamespot.com/articles/uncharted-4-dev-flaunts-new-milestone-in-face-anim/1100-6427293/
Incredible tech!
http://kotaku.com/crunch-time-why-game-developers-work-such-insane-hours-1704744577
This is true. Be ready to crunch if you want to get into the industry
https://www.rocketstock.com/blog/opinion-10-reasons-why-cgi-is-getting-worse-not-better/
I agree with most of the reasons in that list.
http://mlanimation.net/free-rocket-racoon-rig/
Rocket Racoon free rig from Matthew Lowe. Also check his website, there are other rigs available.
Great speech on the tech behind the UFC game
http://www.gamespot.com/articles/uncharted-4-dev-flaunts-new-milestone-in-face-anim/1100-6427293/
Incredible tech!
http://kotaku.com/crunch-time-why-game-developers-work-such-insane-hours-1704744577
This is true. Be ready to crunch if you want to get into the industry
https://www.rocketstock.com/blog/opinion-10-reasons-why-cgi-is-getting-worse-not-better/
I agree with most of the reasons in that list.
http://mlanimation.net/free-rocket-racoon-rig/
Rocket Racoon free rig from Matthew Lowe. Also check his website, there are other rigs available.
Wednesday, December 17, 2014
Links, enlaces et liens
http://elusiveideas.com/2014/11/animation-layers-issue.html
A quick fix for Maya's animation layers.
https://vimeo.com/user6854833
Be sure to follow this guy! Great animation!
http://www.creativebloq.com/software/elegant-app-puts-posable-models-your-fingertips-111413480
Great tool for artists!
http://au.autodesk.com/au-online/classes-on-demand/class-catalog/2014/3ds-max/vi5392
Paul Neale's procedural animation class for 3ds max.
http://www.riggingdojo.com/2012/04/29/interview-martin-orlowski/
A bit long but full of information.
https://screencast.autodesk.com/main/details/f438489b-71b8-49ba-8be4-090258524bec
Great tutorial from Brad Clark for working with constraints and story.
A quick fix for Maya's animation layers.
https://vimeo.com/user6854833
Be sure to follow this guy! Great animation!
http://www.creativebloq.com/software/elegant-app-puts-posable-models-your-fingertips-111413480
Great tool for artists!
http://au.autodesk.com/au-online/classes-on-demand/class-catalog/2014/3ds-max/vi5392
Paul Neale's procedural animation class for 3ds max.
http://www.riggingdojo.com/2012/04/29/interview-martin-orlowski/
A bit long but full of information.
https://screencast.autodesk.com/main/details/f438489b-71b8-49ba-8be4-090258524bec
Great tutorial from Brad Clark for working with constraints and story.
Labels:
3dsmax,
animation,
graphic inspirations,
Links,
masterclass,
maya,
tips n scripts,
tutorial,
video
Saturday, July 12, 2014
Links, enlaces et liens
After a long absence from the internets (due to the World Cup and overtime), I compiled a long list of links for you guys. Some of them are a couple of weeks old, but good nonetheless.
Enjoy!
http://imgur.com/rn8jhB5
Seriously, if this is his first animation, there is a huge amount of talent in one person.
http://www.theverge.com/2014/6/12/5804070/the-amazing-animation-software-behind-how-to-train-your-dragon-2
A look at the new software used at Dreamworks
http://www.penproductions.ca/scripts/trackEditor/
New tool from Paul Neale.
http://spungellaworkshop.blogspot.ca/2014/06/marianne-bell-escape-video-critique.html
Hell of a critique!
http://www.brianwyser.com/
Crazy good demo reel!
https://www.facebook.com/AdvancedSkeleton/posts/706648342733676
Three new rigs from Advanced Skeleton! Get the tool now!
http://www.nukeygara.com/
New animation software in the making.
https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database
Mocap database, good for reference and for motion editing practice.
http://johnkstuff.blogspot.ca/2006/09/importance-of-having-lot-of-influences.html
This is a very interesting point of view about the current state of creativity in animation. I kind of agree with most of what John says, in the way that these days, all animation looks pretty much the same. But anyways, that would be a subject for another post.
Enjoy!
http://imgur.com/rn8jhB5
Seriously, if this is his first animation, there is a huge amount of talent in one person.
http://www.theverge.com/2014/6/12/5804070/the-amazing-animation-software-behind-how-to-train-your-dragon-2
A look at the new software used at Dreamworks
http://www.penproductions.ca/scripts/trackEditor/
New tool from Paul Neale.
http://spungellaworkshop.blogspot.ca/2014/06/marianne-bell-escape-video-critique.html
Hell of a critique!
http://www.brianwyser.com/
Crazy good demo reel!
https://www.facebook.com/AdvancedSkeleton/posts/706648342733676
Three new rigs from Advanced Skeleton! Get the tool now!
http://www.nukeygara.com/
New animation software in the making.
https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database
Mocap database, good for reference and for motion editing practice.
http://johnkstuff.blogspot.ca/2006/09/importance-of-having-lot-of-influences.html
This is a very interesting point of view about the current state of creativity in animation. I kind of agree with most of what John says, in the way that these days, all animation looks pretty much the same. But anyways, that would be a subject for another post.
Friday, May 30, 2014
Links, enlaces et liens
This links post is loaded since it<s been a couple of weeks I haven't posted anything. So, here it goes!
https://vimeo.com/user2391578/videos
BJ Crawford's Vimeo channel. Great content!
http://onanimation.com/2014/05/01/frankenweenie-stop-motion-stereo-2/
Making-of of Frankenweenie
http://www.creativereview.co.uk/cr-blog/2014/may/the-bbcs-world-cup-campaign-launches
Nice promo ad for the 2014 Soccer World Cup in Brazil. And in Stop Motion!!
http://animatorsteve.weebly.com/
Great gifs!!
http://www.proko.com/
This is a nice and not expensive source for learning how to draw
www.getscribblepen.com/
Unbelievable technology!
http://www.tablet4u.co.uk/techinfo.html
How a Wacom tablet works
https://vimeo.com/user2391578/videos
BJ Crawford's Vimeo channel. Great content!
http://onanimation.com/2014/05/01/frankenweenie-stop-motion-stereo-2/
Making-of of Frankenweenie
http://www.creativereview.co.uk/cr-blog/2014/may/the-bbcs-world-cup-campaign-launches
Nice promo ad for the 2014 Soccer World Cup in Brazil. And in Stop Motion!!
http://animatorsteve.weebly.com/
Great gifs!!
http://www.proko.com/
This is a nice and not expensive source for learning how to draw
www.getscribblepen.com/
Unbelievable technology!
http://www.tablet4u.co.uk/techinfo.html
How a Wacom tablet works
Labels:
animation,
graphic inspirations,
Links,
making of,
stopmotion,
technology,
video
Saturday, April 5, 2014
Links, enlaces et liens
http://spungella.blogspot.ca/2014/03/crawl.html
Great sprite animation for game Crawl. It's amazing how much pixel artists can do with so little...
http://artists.pixelovely.com/
Not sure if I have already shared this link, but it's really good for practice not only figure drawing, but animals and facial expressions too.
http://onanimation.com/2014/04/02/presto-demonstration-at-nvidias-gtc-conference/
Live demonstration of the Presto software used in Pixar.
http://pierreperifel.blogspot.ca/2013/07/ianimate-interview.html
Interview to Pierre Perifel, Dreamworks animator. Really good and insightful stuff. He did the animation test below, which I think is crazy good! Be sure to check out his blog...
goal! from pierre perifel on Vimeo.
Great sprite animation for game Crawl. It's amazing how much pixel artists can do with so little...
http://artists.pixelovely.com/
Not sure if I have already shared this link, but it's really good for practice not only figure drawing, but animals and facial expressions too.
http://onanimation.com/2014/04/02/presto-demonstration-at-nvidias-gtc-conference/
Live demonstration of the Presto software used in Pixar.
http://pierreperifel.blogspot.ca/2013/07/ianimate-interview.html
Interview to Pierre Perifel, Dreamworks animator. Really good and insightful stuff. He did the animation test below, which I think is crazy good! Be sure to check out his blog...
goal! from pierre perifel on Vimeo.
Sunday, March 23, 2014
Chuck Jones Gallery
I recently found a link on LinkedIn that took me a Chuck Jones gallery.
http://bluemonkeysfrommarz.com/modelsheets/chuck-jones-gallery
It's just amazing. The clarity of the drawings, line of action, poses... But most of all, the memories that each drawing brought back. I confess myself a HUGE Chuck Jones fan (for instance, my favorite animation of all time is One Froggy Evening), so these images are just pure gold for me.
Here are a couple, but be sure to click on the link and look at all of them!
http://bluemonkeysfrommarz.com/modelsheets/chuck-jones-gallery
It's just amazing. The clarity of the drawings, line of action, poses... But most of all, the memories that each drawing brought back. I confess myself a HUGE Chuck Jones fan (for instance, my favorite animation of all time is One Froggy Evening), so these images are just pure gold for me.
Here are a couple, but be sure to click on the link and look at all of them!
Labels:
2D,
cartoony style,
inspirational art,
Links,
personal thought
Wednesday, March 19, 2014
Links, enlaces et liens
http://www.animatorisland.com/kids-these-days-rants-of-an-old-animator/
This is a funny story that will happen to you (or has already happened). A really good read to cheer up your day.
http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/5-bone-fully-rigged-humanoid-character-r3583
Interesting approach for a 5-bone rig.
http://www.splinebomb.com/boxtrolls-behind-scenes/
Behind the scenes of the Boxtrolls movie
http://www.cartoonbrew.com/feature-film/first-look-at-cgi-peanuts-by-blue-sky-studios-97505.html#comment-1290396678
Close-up images of the Peanuts trailer
This is a funny story that will happen to you (or has already happened). A really good read to cheer up your day.
http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/5-bone-fully-rigged-humanoid-character-r3583
Interesting approach for a 5-bone rig.
http://www.splinebomb.com/boxtrolls-behind-scenes/
Behind the scenes of the Boxtrolls movie
http://www.cartoonbrew.com/feature-film/first-look-at-cgi-peanuts-by-blue-sky-studios-97505.html#comment-1290396678
Close-up images of the Peanuts trailer
Labels:
animation,
inspirational art,
Links,
story,
tips n scripts,
video
Friday, January 17, 2014
Links, enlaces et liens
http://area.autodesk.com/blogs/stevenr/maya-bonustools---transform-tools
Showing some of the BonusTools in Maya.
http://blog.animationmentor.com/top-5-essentials-of-animating-creatures/
Demo reel advice on creature animation from Jean-Denis Haas.
http://www.cgmeetup.net/home/making-of-ninja-turtle-by-adam-sacco/
Cool 3D Ninja Turtle concept
http://blog.proletariat.com/post/72769937365/world-zombination-character-rig-postmortem
Free rigs for Maya! :)
http://www.cgmeetup.net/forums/files/file/15-animus/
Another free rig! :D
http://www.gameanim.com/2014/01/13/watch_dogs-approach-mocap/
Interesting article of the mocap process for Watch_Dogs
http://venturebeat.com/2014/01/06/a-study-parents-knowledge-of-their-childrens-games/
Share this to your friends that have children and have no idea that ESRB exists.
Showing some of the BonusTools in Maya.
http://blog.animationmentor.com/top-5-essentials-of-animating-creatures/
Demo reel advice on creature animation from Jean-Denis Haas.
http://www.cgmeetup.net/home/making-of-ninja-turtle-by-adam-sacco/
Cool 3D Ninja Turtle concept
http://blog.proletariat.com/post/72769937365/world-zombination-character-rig-postmortem
Free rigs for Maya! :)
http://www.cgmeetup.net/forums/files/file/15-animus/
Another free rig! :D
http://www.gameanim.com/2014/01/13/watch_dogs-approach-mocap/
Interesting article of the mocap process for Watch_Dogs
http://venturebeat.com/2014/01/06/a-study-parents-knowledge-of-their-childrens-games/
Share this to your friends that have children and have no idea that ESRB exists.
Tuesday, November 19, 2013
Links, enlaces et liens
http://ldunham.blogspot.ca/2012/01/ldanimateme-v100.html
Animation tool for Maya. I saw it in a tutorial for a quadruped walk cycle, and it looks useful for offsetting keys and create fast tail movements. It has other applications too, so check it out!
http://kienwei80.blogspot.in/2013/09/jamaal-bradley-wise-say.html
Some inspirational words from Jamaal Bradley.
http://www.animatorisland.com/how-fast-should-you-animate/
An answer to a typical question. My short answer: Always animate as fast as you can with the best quality possible. Don't bother about the rest.
http://forums.cgsociety.org/archive/index.php/t-394834.html
Not sure if I have already post this, but I'll put it here anyways since lately I came across with a rig without the proper axis rotations.
http://area.autodesk.com/blogs/louis/switching_cameras_in_an_animation_in_3ds_max
Finally, a tutorial to setup a camera switcher in 3ds Max. I don't know if the latest version has something like this already implemented, but for those working on previous versions, this should be GOLD!
Cheers!
Animation tool for Maya. I saw it in a tutorial for a quadruped walk cycle, and it looks useful for offsetting keys and create fast tail movements. It has other applications too, so check it out!
http://kienwei80.blogspot.in/2013/09/jamaal-bradley-wise-say.html
Some inspirational words from Jamaal Bradley.
http://www.animatorisland.com/how-fast-should-you-animate/
An answer to a typical question. My short answer: Always animate as fast as you can with the best quality possible. Don't bother about the rest.
http://forums.cgsociety.org/archive/index.php/t-394834.html
Not sure if I have already post this, but I'll put it here anyways since lately I came across with a rig without the proper axis rotations.
http://area.autodesk.com/blogs/louis/switching_cameras_in_an_animation_in_3ds_max
Finally, a tutorial to setup a camera switcher in 3ds Max. I don't know if the latest version has something like this already implemented, but for those working on previous versions, this should be GOLD!
Cheers!
Labels:
inspirational art,
Links,
tips n scripts,
tutorial,
video
Thursday, October 31, 2013
Links, enlaces et liens
http://www.timrudder.com/animationmentor/maya-hotkey-placement/
A new configuration for Maya hotkeys, easier for your free hand.
http://www.penciltestdepot.com
Only pencil tests. Great source of inspiration.
http://www.rleonardi.com/interactive-resume/
Interactive Resume. Pretty nice and original!
http://www.splinebomb.com/animation-competition-joy/
Another animation competition at Splinebomb!
Enjoy!
A new configuration for Maya hotkeys, easier for your free hand.
http://www.penciltestdepot.com
Only pencil tests. Great source of inspiration.
http://www.rleonardi.com/interactive-resume/
Interactive Resume. Pretty nice and original!
http://www.splinebomb.com/animation-competition-joy/
Another animation competition at Splinebomb!
Enjoy!
Thursday, October 17, 2013
Links, enlaces and liens
http://www.gameanim.com/2013/09/11/seamless-mocap-cycles-tutorial/
Nice tutorial on how to improve your mocap sessions.
http://www.splinebomb.com/panicked-winners/
Winners of the Splinebomb contest.
http://www.cgmeetup.net/home/ultimate-rigs-maya-rigs-maya-character-rigs-free-maya-rigs/
Some free Maya rigs available for download!
http://www.speakingofanimation.com/2013/10/podcast-cloudy-with-a-chance-of-meatballs-double-feature/
Podcast with some animators that worked on Cloudy with the Chance of Meatballs 1 and 2.
Nice tutorial on how to improve your mocap sessions.
http://www.splinebomb.com/panicked-winners/
Winners of the Splinebomb contest.
http://www.cgmeetup.net/home/ultimate-rigs-maya-rigs-maya-character-rigs-free-maya-rigs/
Some free Maya rigs available for download!
http://www.speakingofanimation.com/2013/10/podcast-cloudy-with-a-chance-of-meatballs-double-feature/
Podcast with some animators that worked on Cloudy with the Chance of Meatballs 1 and 2.
Labels:
Links,
maya,
motionbuilder,
podcasts,
tutorial
Wednesday, September 11, 2013
Links, enlaces and liens
This week's links is exceptionally long because I forgot to port it last week (and the week before that, I believe), so I have more links than the usual three or four.
Enjoy them!
http://www.cgmeetup.net/home/wacom-cintiq-companion-android-and-windows-8-tablets-intuos-pressure-sensitive-ipad-stylus/
Wacom Cintiq now as an Android tablet!
http://www.riggingdojo.com/2013/08/15/rigging-tips-and-tricks-variable-fk-rigging-with-mentor-jeff-brodsky/
A variable FK rig. Check it out to see what I mean... ;)
http://www.animdesk.com/we-interviewed-david-stodolny-senior-character-animator-for-dreamworks-animation-studios
A nice interview to David Stodolny. I just love his work!
http://spungella.blogspot.ca/2013/08/character-animation.html
The best part of this video is where Glen Keane talks about animation. You can see his passion when he's drawing...
http://ghostof.tumblr.com/post/59437167243/zenpencils-bill-watterson-a-cartoonists
This one went viral a couple of weeks ago, but I wanted to put it here since I think every artist goes through this at some time in his/her career.
http://www.animatorisland.com/inspirational-quotes-for-animators/
Finally, some inspirational quotes from some inspiring animators. Be sure to check the comments section to find some jewels there too... ;)
Enjoy them!
http://www.cgmeetup.net/home/wacom-cintiq-companion-android-and-windows-8-tablets-intuos-pressure-sensitive-ipad-stylus/
Wacom Cintiq now as an Android tablet!
http://www.riggingdojo.com/2013/08/15/rigging-tips-and-tricks-variable-fk-rigging-with-mentor-jeff-brodsky/
A variable FK rig. Check it out to see what I mean... ;)
http://www.animdesk.com/we-interviewed-david-stodolny-senior-character-animator-for-dreamworks-animation-studios
A nice interview to David Stodolny. I just love his work!
http://spungella.blogspot.ca/2013/08/character-animation.html
The best part of this video is where Glen Keane talks about animation. You can see his passion when he's drawing...
http://ghostof.tumblr.com/post/59437167243/zenpencils-bill-watterson-a-cartoonists
This one went viral a couple of weeks ago, but I wanted to put it here since I think every artist goes through this at some time in his/her career.
http://www.animatorisland.com/inspirational-quotes-for-animators/
Finally, some inspirational quotes from some inspiring animators. Be sure to check the comments section to find some jewels there too... ;)
Labels:
Links,
technology,
tips n scripts,
tutorial,
video
Tuesday, August 13, 2013
Links, enlaces and liens
I'm pushing the links today since I'll be off the grid the next couple of days. Enjoy them! These links are pretty good! ;)
http://theoryanimation.com/
For those without a job, this can be an interesting option.
http://www.cgmeetup.net/home/god-of-war-ascension-animation/
Dennis Pena Demo Reel from God of War Ascension. Crazy moves!
Hollywood's History of Faking it
Great Video explaining the history of VFX from its inception! Totally worth it.
Hollywood's History of Faking It | The Evolution of Greenscreen Compositing from FilmmakerIQ.com on Vimeo.
http://theoryanimation.com/
For those without a job, this can be an interesting option.
http://www.cgmeetup.net/home/god-of-war-ascension-animation/
Dennis Pena Demo Reel from God of War Ascension. Crazy moves!
Hollywood's History of Faking it
Great Video explaining the history of VFX from its inception! Totally worth it.
Hollywood's History of Faking It | The Evolution of Greenscreen Compositing from FilmmakerIQ.com on Vimeo.
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