Great tutorial on some technicalities about walk cycles.
Carlos Baena and another excellent post about using music for animation.
If your Persp camera starts orbiting around the wrong point in space, View>Pre Def Bookmarks>Persp #animTip #mayaTip pic.twitter.com/KTknW7UIKK— Kiel Figgins (@KielFiggins) August 19, 2015
Great tip for orthographic cameras in Maya.
A good ready about the intricacies of the birds feet (espacially good for riggers).