This game looks crazy good! The mood and the music (by Jim Guthrie) fit so much with the overall theme of the game.
BELOW -- DEATH'S DOOR from CAPY on Vimeo.
Friday, March 18, 2016
Unity GDC demo - Adam - Part I
The lighting looks excellent in this demo! Looking forward for part two. :)
Labels:
short film,
technology,
video,
videogame industry
PC Gamer Weekender Divinity: Original Sin 2
A peek of what our next game here at Larian will look like. It's a very ambitious game, but if we pull it off (and I'm sure we will), we'll change the RPG landscape.
And by the way, Swen didn't memorize the presentation. He really knows this much about the mechanics (and the story, and the features, etc) of the game.
And by the way, Swen didn't memorize the presentation. He really knows this much about the mechanics (and the story, and the features, etc) of the game.
Wednesday, March 9, 2016
Skull Chaser - Behind the Scenes
What I find impressive of this "Behind the Scenes" is that it was all done in Blender!
GP -"Skull Chaser" Fan art, character by Jake Parker, based on a Anthony Holden anim) by Daniel M. Lara (Pepeland) from psl on Vimeo.
GP -"Skull Chaser" Fan art, character by Jake Parker, based on a Anthony Holden anim) by Daniel M. Lara (Pepeland) from psl on Vimeo.
Labels:
2D,
animation,
breakdown,
camera work,
technology,
tools,
video
Tuesday, March 8, 2016
LMPicker - Controller Selection tool for Maya
This tool just changed the way I see Marking Menus! Really cool idea!
Monday, March 7, 2016
Sunday, March 6, 2016
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