Showing posts with label rigs. Show all posts
Showing posts with label rigs. Show all posts

Friday, February 10, 2017

Links, enlaces et liens

http://boutique23.com/
Some cool rigs on sale!


https://vimeo.com/groups/gameanimFollow this group for some cool demo reels!

http://www.cgmeetup.net/home/deadpool-visual-effects-breakdown-by-atomic-fiction/
Nice breakdown from the Deadpool film

http://ryanwoodwardart.com/animation/
I think I've shared this before but it doesn't matter, still worth the reshare! :)

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-75E03BAB-0D94-43E0-B281-3AE3299BD2B9-htm.html
Some alternative options for those that are using 3ds max

https://www.iamag.co/features/disney-real-time-skeletal-skinning-with-optimized-centers-of-rotation/
Cool tech for skinning. From Disney, nonetheless :P

http://thinkinganimation.com/new-free-rig-mr-buttons/
Free rig!! Check a test run done by Kyle Kenworthy below...

Mr. Button's Bow Tie from Kyle Kenworthy on Vimeo.

Sunday, February 21, 2016

Tuesday, December 8, 2015

Malcolm 2.0 Tour

Malcom v2.0 is out! Download link is in the description of the video.


Wednesday, October 14, 2015

Links, enlaces et liens

A heavy loaded post since it's been a while I didn't post anything...

https://www.reeview.it/player

Great tool for reviewing videos directly from Youtube or Vimeo. When I tried it, it only worked with Chrome (it didn't work on Waterfox, the 64-bit version of Firefox).


http://livestream.com/gnomon/world-class-animator
Marco Marenghi's speech about how to become a professional animator.

http://rustyanimator.com/memorable/
Some tips for creating memorable animations.

http://www.cgmeetup.net/home/animating-with-constraints/
I've been using these setups for a while now and they work.

http://yokai.com/
Some reference for artists.

http://www.fxguide.com/featured/going-off-model-hotel-transylvania-2/
How animators modified the rigs for extreme poses.

http://www.kruelgames.com/tools/kuadro/
Cool tool for artists!

http://www.stickybones.com/
Looks like a really interesting puppet for stopmotion

Tuesday, June 16, 2015

Saturday, May 2, 2015

Intro To Character Rigging by Paul Neale

This is a long video but totally worth it. The video explains rigging in 3dsmax, but a lot of things are applicable to other 3D packages.

And if you're not following Paul in Youtube or Twitter, you're missing a lot of cool tips.


Wednesday, April 1, 2015

Links, enlaces et liens

Hey!

A couple of links I found interesting…

Disney Inifitiny Combat animation demo

Some Maya rigs.

Character studies by Tiago Hoisel

A tribute to 2D animation

Cheers!
 

Friday, January 30, 2015

Links, enlaces et liens



http://www.gdcvault.com/play/1020639/Technical-Artist-Bootcamp-Hacking-MotionBuilder
Great tips and trick for Motionbuilder by Brad Clark. You will need a GDC Vault user to watch it though.

http://sploid.gizmodo.com/filmmaker-transforms-nintendo-power-glove-into-awesome-1679408095
Cool gadget!! Not sure how it will be useful for a 3D program like Maya, but cool nevertheless.

http://www.cgmeetup.net/forums/files/file/67-pink-panther/
Pink Panther rig!!

http://www.3dfiggins.com/writeups/fastAction/
Great breakdown on an action shot by Kiel Figgins.

Friday, October 31, 2014

Links, enlaces et liens

Sorry for not posting as aften as I should, but I've been busy lately between work and my course at CGTarian (more on that on a different post).


http://splinebomb.com/mery-free-rig/
Free rig!

http://www.meryproject.com/
Another free rig!

http://www.dualshockers.com/2014/09/07/naughty-dog-explains-the-tricks-behind-the-last-of-us-bloody-melee-combat-and-synced-animations/
How Naughty Dog plays with the camera and the animation on the latest Last of Us game.

http://danielgonzales3.blogspot.ca/
Great blog to follow! Lots of insight for all different levels of animators.

https://secure.sonypictures.com/animation/hotelt/zombierig/videosubmissions/
Another free rig! This one from the Hotel Transylvania movie!

Cheers!

Thursday, September 18, 2014

Tuesday, July 22, 2014

Saturday, July 12, 2014

Links, enlaces et liens

After a long absence from the internets (due to the World Cup and overtime), I compiled a long list of links for you guys. Some of them are a couple of weeks old, but good nonetheless.

Enjoy!

http://imgur.com/rn8jhB5
Seriously, if this is his first animation, there is a huge amount of talent in one person.

http://www.theverge.com/2014/6/12/5804070/the-amazing-animation-software-behind-how-to-train-your-dragon-2
A look at the new software used at Dreamworks

http://www.penproductions.ca/scripts/trackEditor/
New tool from Paul Neale.

http://spungellaworkshop.blogspot.ca/2014/06/marianne-bell-escape-video-critique.html
Hell of a critique!

http://www.brianwyser.com/
Crazy good demo reel!

https://www.facebook.com/AdvancedSkeleton/posts/706648342733676
Three new rigs from Advanced Skeleton! Get the tool now!

http://www.nukeygara.com/
New animation software in the making.

https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database
Mocap database, good for reference and for motion editing practice.

http://johnkstuff.blogspot.ca/2006/09/importance-of-having-lot-of-influences.html
This is a very interesting point of view about the current state of creativity in animation. I kind of agree with most of what John says, in the way that these days, all animation looks pretty much the same. But anyways, that would be a subject for another post.

Tuesday, May 27, 2014

Saturday, April 12, 2014

SuperRune - Super Simple Rig

I was looking for a auto-rig script for 3ds max and I found this great script called Super Simple Rig, from SuperRune.

The Pros are that is that the script is really solid and well done, and the rig includes eyes and jaw by default (though you can remove them from your setup if you don't need them). With a click of a button you can create a rig and deleted if you don't like it. It uses locators to setup the bones and the PEN attribute holder script is present in all the controllers, which is a nice way to create pose libraries. And it's free.

On the Cons side, the fingers are a bit hard to setup, since the script does not take into consideration the rotations of the locators (so the orientation axis of the controllers is calculated by the position of all the related locators). In addition, the setup options for the spine are different from what I have seen so far, and there is no option for IK/FK spine control (there is one but the IK and FK are active at the same time).

There are not a whole lot of rigging scripts out there for 3ds max (not really needed since there is CAT and Puppetshop), but if you're looking for some additional customization, give it a try. You won't be disappointed.


http://www.superrune.com/tools/supersimplerig.php

Cheers!