There is a new series of videos in the CGTarian Youtube channel called "Behind the Scenes" that explain the different problems animators have to face when doing their shots. I believe the first one (by Jalil Sadool) is pure gold!
Here are the first two videos, but I'm sure there are more to come.
Friday, March 28, 2014
Monday, March 24, 2014
Links, enlaces et liens
http://spence-animator.co.uk/scripts.php
Arc tracker for Maya. Equivalent of DTools for 3ds max.
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html
Rigging tools from Unreal Engine.
http://www.ianimate.net/podcasts/item/interview-with-animator-ken-fountain.html
Great podcast with Ken Fountain and his beginning as an animator.
And finally, I found this really good tip on Twitter.
Arc tracker for Maya. Equivalent of DTools for 3ds max.
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html
Rigging tools from Unreal Engine.
http://www.ianimate.net/podcasts/item/interview-with-animator-ken-fountain.html
Great podcast with Ken Fountain and his beginning as an animator.
And finally, I found this really good tip on Twitter.
#animtip The lower lid has no muscle to pull it DOWN, but it does have one that raises it. It only moves down when the eye pushes it down.
— On Animation (@DanOnAnimation) March 23, 2014
Labels:
maya,
podcasts,
tips n scripts,
tools,
twitter
Sunday, March 23, 2014
3ds Max tips and tricks: Cheating your Animation with Procedural Noise
Great little video on how to cheat animation using the procedural noise.
Cheers!
Cheers!
Chuck Jones Gallery
I recently found a link on LinkedIn that took me a Chuck Jones gallery.
http://bluemonkeysfrommarz.com/modelsheets/chuck-jones-gallery
It's just amazing. The clarity of the drawings, line of action, poses... But most of all, the memories that each drawing brought back. I confess myself a HUGE Chuck Jones fan (for instance, my favorite animation of all time is One Froggy Evening), so these images are just pure gold for me.
Here are a couple, but be sure to click on the link and look at all of them!
http://bluemonkeysfrommarz.com/modelsheets/chuck-jones-gallery
It's just amazing. The clarity of the drawings, line of action, poses... But most of all, the memories that each drawing brought back. I confess myself a HUGE Chuck Jones fan (for instance, my favorite animation of all time is One Froggy Evening), so these images are just pure gold for me.
Here are a couple, but be sure to click on the link and look at all of them!
Labels:
2D,
cartoony style,
inspirational art,
Links,
personal thought
3ds max scripts to modify the timeline start and end values
I created a couple of scripts that allow me easily control the start and end of the timeline. They are fairly simple and will save you a couple of seconds each time you want to change your timeline.
I would normally use the CTRL + ALT + Mouse buttons to change the values or move the timeline (with the middle button), however, when working on long scenes, it can be a bit of a pain to a frame as start or end.
So this little scripts will do the job. Here's a brief description so you know what each script does:
If you want more control, you can also try the timeline script that is part of the JJTools package. Actually, I recommend to install the package regardless, it has some REALLY useful tools, like the Clever Move and Rotate.
UpdateStartTime
UpdateEndTime
Cheers and have fun!
I would normally use the CTRL + ALT + Mouse buttons to change the values or move the timeline (with the middle button), however, when working on long scenes, it can be a bit of a pain to a frame as start or end.
So this little scripts will do the job. Here's a brief description so you know what each script does:
- UpdateStartZero: It will reset your timeline start value to Zero.
- UpdateStartTime: It will update the start value of your timeline to the current position of the slider. So, let's say your timeline goes from 0f to 500f and you want it to start from 333f. Just place the timeline slider to frame 333 and run the script.
- UpdateEndTime: Same as StartTime but for the end value.
If you want more control, you can also try the timeline script that is part of the JJTools package. Actually, I recommend to install the package regardless, it has some REALLY useful tools, like the Clever Move and Rotate.
Installation
As with most of 3ds max scripts, just drag-n-drop the files into the viewport. I would recommend you put them in one of your Quad menus for easy access.Downloads
UpdateStartZeroUpdateStartTime
UpdateEndTime
Cheers and have fun!
Labels:
3dsmax,
download,
tips n scripts,
tools,
workflow
Subscribe to:
Posts (Atom)



