(a bit of a technical) Animation blog

Animation with a technical upside

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Friday, January 30, 2015

Links, enlaces et liens



http://www.gdcvault.com/play/1020639/Technical-Artist-Bootcamp-Hacking-MotionBuilder
Great tips and trick for Motionbuilder by Brad Clark. You will need a GDC Vault user to watch it though.

http://sploid.gizmodo.com/filmmaker-transforms-nintendo-power-glove-into-awesome-1679408095
Cool gadget!! Not sure how it will be useful for a 3D program like Maya, but cool nevertheless.

http://www.cgmeetup.net/forums/files/file/67-pink-panther/
Pink Panther rig!!

http://www.3dfiggins.com/writeups/fastAction/
Great breakdown on an action shot by Kiel Figgins.
Posted by Ricardo Ayasta at 5:05 PM No comments:
Labels: breakdown, rigs, stopmotion, technology, tips n scripts, tools, tutorial, video

Anatomy of the Spine - for Artists

Posted by Ricardo Ayasta at 4:52 PM No comments:
Labels: reference, video

Friday, December 19, 2014

Maya Mondays, Set Driven Key

Posted by Ricardo Ayasta at 9:35 AM No comments:
Labels: maya, tips n scripts, video

Thursday, December 18, 2014

Maya - 45 tips in 45 Minutes

Posted by Ricardo Ayasta at 4:52 PM No comments:
Labels: maya, tips n scripts, video

Animating a Jump Tutorial Part #269

Posted by Ricardo Ayasta at 12:42 PM No comments:
Labels: animation, cartoony style, graphic inspirations, maya, video
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Who am I?

I'm currently working as Technical Animation Director at Larian Studios in Quebec City. I previously worked as a 3D animator (also for Larian), Team Lead for AC:Syndicate, Cinematic Animator for AC:Rogue and Gameplay Animator for other AC (and non AC) titles. I also worked at Frima (Spyro game) and Longtail Studios (PowerUp Heroes).

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Blogs I read

  • Deja View
    More Hercules - Starting off with a very happy Hercules. At his point I don't remember which scene this key drawing of mine belongs to. I would need to look it up. Le...
  • Jeff Snow
    - day 72
  • Ninjerktsu
    Test Test... This Thing still work? - Just a quick post to see if this blog actually still works. I was going to pop up some new comics.

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